Our Services

Get 15% Discount on your First Order

[rank_math_breadcrumb]

HW 4 COS

PLEASE REVIEW THE INFO BELOW 

Upload the .java source code file AND DON’T ZIP FILES AS I HAVE SEEN MANY STUDENT DID IT IN THEIR PREVIOUS ASSIGNMENT.

In a single file named game.java, create an Enemy class, Player class, and gameObject class.  The Enemy and Player (sub) classes should inherit from the gameObject (super) class.  Create a player and a few enemies.  Create the basic movements (left/right/up/down) for the player.  Develop a menu in the main method that allows the player to move around.

gameObject SuperClass

Variables

Description

static char World[][] = new char[41][21];

This is the character array that will store what is at each X,Y location.  It is static so there is only one World for all game objects.

int Xpos, Ypos

X,Y location of the game object.  The top left of the screen will be 1,1.

int HP

Hitpoints of the game object – it is alive as long as HP > 0

int Attack

Attack rating of the game object – the higher the number, the more damage it does

int Armor (optional)

Armor rating of the game object – the higher the number, the less damage it takes when attacked

char Avatar

The character that will be displayed when the World is printed

Methods

Description

PrintWorld()

This will print the World to the screen.  Example code:
for (int y=1; y<=20; y++)
{
   for (int x=1; x<=40; x++)
   {
      System.out.print(World[x][y]);
      // optionally put a space after each element
      if (x < 40) System.out.print(” “);
   }
   System.out.println();
}

MoveRight()

Move the game object to the right.  Here’s some example code:
if (World[Xpos+1][Ypos] == ‘ ‘)
{
   World[Xpos][Ypos] = ‘ ‘;
   Xpos++;
   World[Xpos][Ypos] = Avatar;
}

MoveLeft()

Move the game object to the left.

MoveUp()

Move the game object to the up.

MoveDown()

Move the gameobject to the down.

Enemy SubClass (inherits from gameObject)

Variable Names

Variable Description

String Type

Type of enemy such as “Orc” or “Troll”

int Speed (optional)

The speed of the enemy.  You could have some enemies move 2 spaces per turn instead of 1.

Methods Names

Methods Description

Enemy()

Constructor that takes 1 parameter – Type

You can set the Enemy’s Xpos,Ypos to a random location

In the constructor, you will set these things based on the Race:  HP, Attack, Armor, Speed, Avatar.  For example:
if (Type.equals(“Orc”))
{  HP = 50;  Attack = 5;  Armor = 20;  Speed = 1;  Avatar = ‘O’; }

Player SubClass (inherits from gameObject)

Variable Names

Variable Description

String Name

Name of the player.

int Gold (optional)

The amount of gold the player has collected.

Methods Names

Methods Description

Player()

Constructor that takes 2 parameters – Name, Avatar

Since there will only be 1 player, this constructor will only be called once.  Therefore you can initialize the World here.  Here’s some example things you could do:

// set entire world to spaces
for (int x=1; x<=40; x++)
   for (int y=1; y<=20; y++)
      World[x][y] = ‘ ‘;

// put the player into the world after filling it with spaces
XPos=2;  YPos=2;  World[2][2]=Avatar;

// line perimeter of world with trees ‘@’
for (int x=1; x<=40; x++)
{  World[x][1] = ‘@’;  World[x][20] = ‘@’;  }
for (int y=1; y<=20; y++)
{  World[1][y] = ‘@’;  World[40][y] = ‘@’;  }

// draw a lake at a random location ~
int a = (int)(Math.random()*30)+4;
int b = (int)(Math.random()*10)+3;
World[a][b] = ‘~’; World[a+1][b] = ‘~’; World[a+2][b] = ‘~’;
World[a][b+1] = ‘~’; World[a+1][b+1] = ‘~’; World[a+2][b+1] = ‘~’;
World[a][b+2] = ‘~’; World[a+1][b+2] = ‘~’; World[a+2][b+2] = ‘~’;

 

Below is an example screen print showing the player, Orcs, Trolls, armor and weapons.

@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @
@ K             $                                                           @
@                                                                           @
@         %                                                     O     O     @
@                                                                     O     @
@                     ~ ~ ~                               T                 @
@                     ~ ~ ~             O O                                 @
@                     ~ ~ ~             O O                                 @
@           +                                                               @
@                                                                           @
@                         $                                                 @
@                                                                           @
@                                                                           @
@                                                                     +     @
@       O O                         %                                       @
@                                                                           @
@               $                                                           @
@                                       $                     T             @
@                                                                           @
@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @

Enter your command:

 

The main program will be rather simple since many things are handled in the classes.

import java.util.*;
public class game
{
   public static void main (String[] args)
   {
      Scanner in = new Scanner(System.in);
      String Choice = “”;

      // creating the player will initialize the world
      Player P = new Player(“Kirk”,’K’);

      // create some enemies in random locations
      Enemy E1 = new Enemy(“Dragon”);
      
      while (!Choice.equals(“q”))
      {
         P.PrintWorld();
         System.out.println(“Enter your command: “);
         Choice = in.nextLine();

         // call move methods – you can use the standard gaming directions – a,s,d,w
         if (Choice.equals(“a”))
            P.MoveLeft();
      }
   }
}

BELOW IS THE PICTURE IF YOU DONT UNDERSTAND THE INFORMATION ABOVE

image1.png

image2.png

image3.png

image4.png

image5.png

Share This Post

Email
WhatsApp
Facebook
Twitter
LinkedIn
Pinterest
Reddit

Order a Similar Paper and get 15% Discount on your First Order

Related Questions

Big Data Tools and Emerging Technologies

please see attachment  4 [ Note: To complete this template, replace the bracketed text with your own content. Remove this note before you submit your project.] Big Data Tools and Emerging Technologies Paper [Your Name] DAT 260: Emerging Technologies and Big Data [Your Instructor’s Name] [Date—for example, May 1, 2021]

HIMS 655 ASS7

Mapping between SNOMED-CT and ICD-10-CM Note: For completing this assignment, use of the I-MAGIC tool (Interactive Map-Assisted Generation of ICD Codes) is required. To access the I-MAGIC tool, click on the following  ) Problems and diagnoses can be recorded in SNOMED CT in the EHR, while the cross-mappings to ICD-10-CM can

HIMS 645 ASS7

Four types of databases are Relational, Network, Hierarchical, and Object-Oriented. What are their salient features (a table format is acceptable)? Assess their usability for healthcare facilities that generated numerical, text, and images data citing reasons for your choice.  Two most commonly used databases in healthcare organizations are Relational and Object-Oriented (O-O). Both employ respective

MS ACCESS

Need to do a Microsoft Access document for my work.  2 Consideration of MS Access Database Development on Healthcare. Name Instructor School Date Consideration of MS Access Database Development on Healthcare. Introduction The task entailed developing a Microsoft access database of a small healthcare facility, which has just abandoned the

Effective security programs

Organizational policies define the direction for an organization and contribute to its overall security culture by setting the tone on what is and is not acceptable. 

The Equifax Data Breach

Briefly explain what the Equifax data breach was, why it happened, and why it was important. You should mention that Equifax failed to protect personal data, discuss the ethical and security issues involved, and explain what companies can learn from the incident. Please see attached documents. 

Reflection on Big Data and AI

please see attached DAT 260 Module Five Journal Guidelines and Rubric Overview In this journal assignment, you will reflect on key concepts covered in this module. This assignment directly supports your work in Project Two, which is due in Module Seven. Directions In a well-crafted journal entry, address the following:

Disaster Recovery

  Questions: Research the network and server outage problems experienced during a previous man-made or natural disaster and answer the following questions: What parts of the infrastructure was impacted? How were the networks recovered? How redundancy could have mitigated the impact of the disaster?

Network Design and Plan Purpose

Please review attachment Mod 4 Project: Network Design and Plan Purpose In this module, we will introduce a course design project that will be completed in four parts during the course. This project provides you an opportunity to solve a comprehensive problem in firewall and virtual private network (VPN) implementation

Memecoins & Stablecoins Development

Please take a look at the attachment. Lab #3: Blockchain-Based Ecosystems: Memecoins & Stablecoins Development, Attack Simulation, and Auditing Lastname: ______________ First name:____________Date_______ TA_Prove_ Yes/No 1. Overview This lab guides students through designing, implementing, deploying, testing, and auditing a simple memecoin (ERC‑20) and a minimal ecosystem around it (liquidity pool,

Blockchain Presentation

presentation about a blockchain Term Project CIS 5730- Blockchain Application Project Guideline Part ii–Presentation Along with the project you will present what you did to the class in a short presentation. If you want, you can demonstrate the project, or just present an overview of what you did. Presentations should

Network Threats

  Questions: Below is a list of common network attacks: Distributed Denial of Service (DDoS) DNS poisoning ARP poisoning Domain hijacking MAC flooding MAC cloning Man-in-the-Middle Explain two of these network attacks and discuss methods/techniques for protecting the network against them.

Best Practices for Role-Based Privilege Management in Databases

  Research the best practices for managing and securing role-based privileges in databases and address the following questions in your discussion post:  What are the key challenges in managing role-based privileges, and how do they impact database security? Can you provide a real-world scenario where poor role-based privilege management led