Player Management Simulation Assistance
Player Management
Player Management
Sequence
1. Read Concept Overview
2. Take the Quiz
3. Review Case Briefing Document
4. Complete Learning Phase in Simulator
5. Complete Challenge Phase in Simulator
Player Management
Concept Overview – Table of Contents
• The Key To Fielding A Winning Team
• Football Operations Department
• Player Personnel Department
• Wins to Revenue
• Key Terms
Player Management
Case Briefing
Situation: A losing team won’t make much money. But, if you spend too much money
signing great football players, you lose all your team’s profits. Can you figure out a
strategy to win with cheaper players?
Learning Phase: You’ll learn how to assess potential players, sign players to the team,
release poor-performing players, and study the impact winning and losing has on
attendance.
Challenge Phase: Your goal is to reach a specific profit by player management
decisions to change the team’s winning record and turn around declining attendance.
You can release players, sign new players, and use financial reports to track profits.
Player Management
Learning Phase in the Simulator
Instructions
• Follow the instructions on the left-side
of the screen EXACTLY.
• Answer the multiple choice questions
as you go.
• If you can’t find a correct answer, you
have entered something incorrectly.
Use Restart on the File menu to begin
again.
Goals:
• Check your win/loss record and current
attendance/ticket sales.
• Check players’ on-field stats, and sign players
who can benefit your team’s performance.
• Release poor-performing players to free up
salaries for signing better-performing players.
Player Management
Challenge Phase in the Simulator
Hints
• Review your team’s Win/Loss record.
• You can free up money for salaries by reviewing current player stats and
releasing poor-performing players.
• Study potential players on-field performance stats as well as their salaries to
make the best decisions for signing players to help your team win.
• Your team winning games will lead to increased attendance and profits.
- Slide 1: Player Management
- Slide 2: Sequence
- Slide 3: Concept Overview – Table of Contents
- Slide 4: Case Briefing
- Slide 5: Learning Phase in the Simulator
- Slide 6: Challenge Phase in the Simulator