Chapter 3 Roman Terms from textbook |
Additional Roman Architectural Terms |
Roman Furnishings/Motifs |
Barrel vault |
Tuscan Order |
Tables |
Pediment |
Composite Order |
Stools |
Coffers |
Roman Aqueduct |
Cabinets |
Rotunda |
Roman Arch |
Carved stone throne |
Oculus |
Voussoir |
Bed/couch |
Tepidarium |
Keystone |
Wicker chair |
Caldarium |
Arcade |
Motifs: |
Frigidaium |
Thrust |
Human figure |
Palaestra |
Groin Vault |
Acanthus |
Atrium |
Dome |
Rinceau |
Domus |
Ashlar |
Guilloche |
Tablinum |
Concrete |
Rosette |
Peristyle |
Pozzolana |
Swan |
Insula |
Amphitheaters |
Eagle |
Trompe l’oiel |
Colosseum in Rome |
Monopodium |
Wainscot |
Vomitorium |
Lion |
Amphorae |
Cantilevers |
Oxen |
Tabernae |
Roman Baths-Baths of Caracalla |
Sphinx |
Triclinium |
Hypocasts |
Griffin |
Fulcrum |
Laconicum |
Arabesque |
Cathedra |
Diocletian |
Wave pattern |
Sella curulis |
Cella |
Laurel wreaths |
Barrel chair |
Maison Carree at Nimes |
Festoons |
Pilasters |
Fret |
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Coffered Vault |
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Niche |
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Apses |
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Pantheon |
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Attic |
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Nave |
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Pompeii |
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Herculaneum |
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Mosaics |
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Fresco |
Continuous challenges, not easily bored
Although there are not many fixed levels with clearly changing maps, X Trench Run still maintains its challenge and freshness thanks to its random design and increasing difficulty. The obstacles are arranged unexpectedly, and the distance and speed change constantly, requiring players to concentrate intensely at all times. The close