instruction are on the vectored card pdf and the card to use is attached as well
Vectored Game Card Project
Gimp (free) is one of the most popular open source photo/raster image editors. Also, Inkscape
is one of the few (free) alternative vector graphic applications. For all your graphic needs in this
course, you may use the editor of your choice; but, all instructions for this project will be based
on Gimp and Inkscape. If you use another graphic editor, the instructions do not
translate/correspond.
Go to Gimp and Inkscape websites and download the appropriate software for your computer.
One of the first things that you must learn when working with graphic media-specific software
is the choice of software. You must gain an understanding of raster versus vector. Photoshop
and Corel Paintshop are primary raster (pixel) image editors. The focus is on small little
squares. Illustrator, Fireworks, Inkscape, and Corel Draw are primarily vector-based
(mathematical) applications. They focus on the math of the line just as you learned in graphing
Ax + By = C in your math courses. Gimp (free) is more of a raster editor than a vector media-
specific application. Inkscape is a vector graphic media-specific application. The learning aids
below contains tutorials for the applications just mentioned.
Learning Aids:
Videos (Inkscape)
Inkscape Tutorial: Complete Starter Guide for New Users
Color Theory
Basic Color Theory by Colormatters.com
Color Theory by Bailey Kinney
You may search for other tutorials and videos on the web. This is a beginner list. There is a
wealth of advanced videos and tutorials out there. Please do not limit your resources to this
list. If you find other resources, place the links or document in the Learning Repository of your
notebook. It is important that you take time to play with the software. Remember to make
sure you are on the correct layer before you make any changes.
Project Creation Criteria:
Remember, it is important that you learn and play with the software.
Vector Game Card
Vector applications are essential to the creation of logos and graphics that need to be scaled to
enormous size. Raster images do not scale well because you can begin to actually see the
squares (pixels). In this graphic, you will create a scalable image. It is important that you view
the videos above and find other videos that may help with the techniques for this project.
1. Your task is to model the front of a card. Search around the house or ask a friend if they
have deck of cards: choose a 4 card of any suit: spade, heart, club, or diamond.
2. Once you find your card to model, take a picture of the card and save the image.
Rename/Save the image as FirstnameLastnamegamecard.jpg
o If I choose to model the 4 of spades, I would name the file
ChaunceyKeaton4spades.jpg
3. Open Inkscape and begin to model. (Do not use a transparent background.) Inkscape
initially opens to a blank page. Click the rectangle tool on the left side and create a
rectangle on the page.
4. Change the color to the same color of your card using the color palette at the bottom
(most cards are an off-white color).
5. Select the “Edit paths by nodes tool” and the bounding box will have a circle in the top
right corner. Use the pointy tool to click the circle and drag down to shape the corners
of the card. You have just created a blank card.
6. In the layers panel, change the name of layer 1 to card. Create two new layers by
clicking the plus sign and dragging above the card layer. Name new layers number and
suit respectively. Begin to design the number on the number layer. Make sure to click
the number layer. Then begin to design the suit on the suit layer. Make sure to click the
suit layer. The lock and eye next to the layer name locks the layer for editing and the
eye makes is visible and not visible respectively.
o This is the beauty of learning. I cannot solely identify a way for you to model the
card. Watch the videos listed in the learning aids above and mimic the
techniques used as far as alignment, rotations, color selections, etc. Use the
tools of the application. You will primarily use the pen tool.
o You will use the pen tool (Bezier draw tool) a lot. You should not use the pencil
tool (free hand tool) at all in this project. Using the pencil tool makes it more
difficult. Focus on creating each individual aspect of the card so that you can
duplicate that aspects and rotate it. Detail!
o The majority of this task is to design the each element once. You only have to
design the number once using the pen tool. You only have to design the suit
chosen using the pen tool and possibly a shape tool. Once you design the two
images, you only need to copy, paste, and possibly rotate the copies to replicate
the card.
o Most playing cards have 2 numbers. Create one number to perfection. I am
looking for super accuracy. Then just copy and paste to create the second. You
can do the same for the other image on the card. Using a font or image to get
close to a number or suit will not suffice. Design the symbol accurately! Do not
choose a font for the number(s).
7. Once finished, Save the file as FirstnameLastnamegamecard.svg.
8. Then export
Project Submission Criteria:
You will submit 2 documents as attachments in the Vectored Game Card Project dropbox:
FirstnameLastnamegamecard.pdf
FirstnameLastnamegamecard.svg
Grading Criteria Vector Card: (100pts)
You will be graded based on the criteria specified above. Your goal is to create a full replication
of the card in your picture. You are graded on accurate development. You should not have
any font-face in the card. You must develop each aspect of the card manually by using drawing
tools. This card has 3 aspects to design: The card, the number, and the suit.
1. The card
a. Card is drawn (5pts)
b. Rounded edges (5pts)
c. Card is colored (not pure white like the background color) (5pts)
2. The number (incremental changes between criteria are 3pts each as justified)
a. The number is fully accurately drawn using the pen tool, duplicated w/correct color,
properly aligned and rotated (35pts)
b. The number is somewhat accurately drawn using the pen tool, duplicated w/correct
color, properly aligned and rotated (25pts)
c. The number is somewhat accurately drawn using the pen tool and not duplicated
(18pts)
d. The number is inaccurately drawn using the pen tool and duplicated (12pts)
e. The number is inaccurately drawn using the pen tool and duplicated (6pts)
f. A font-face was used instead of actually drawing the number using the pen tool (0pts)
3. The suit (incremental changes between criteria are 5pts each as justified)
a. The suit is fully accurately drawn using the pen tool, duplicated w/correct color,
properly aligned and rotated (50pts)
b. The suit is somewhat accurately drawn using the pen tool, duplicated w/correct
color, properly aligned and rotated (35pts)
c. The suite is inaccurately drawn using the pen tool and duplicated (15pts)
d. A font-face/image was used instead of actually drawing the suit using the pen tool
(0pts)
o None submission will result in a full point deduction (-100pt).
o Max points is 100pts.
o The card should have edges and a background color as appropriate.